%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 0}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: d99e36ef486e73e438ae778331a97d84, type: 3}
  m_Name: LookAtCamera
  m_EditorClassIdentifier: 
  nameId: LookAtCamera
  nameString: LookAtCamera
  description: 'Simple script to make an object look at the camera

    Perfect for
    things like Health Bars where you want them to face the camera regardless of
    rotation.

    You can use the various methods to look at the camera in various
    ways.'
  tags: Utility
  iconSprite: {fileID: 21300000, guid: ec12c8964a72e0f418ad52b204abe0e0, type: 3}
  demoScene: {fileID: 102900000, guid: 5e8cb6915b3db3c4b8a6dee0357fee91, type: 3}
  walkthroughVideoYouTubeVideo:
    youTubeId: yE0MOcHL-EA
    title: 
  tutorialVideoYouTubeVideo:
    youTubeId: 
    title: 
  relatedVideoYouTubeVideoArray: []
